Just a lazy weekend update. I’ve been working on sprite animations in Aseprite for all of the characters in the game. Here’s a sampling of a few: They’re all 16 x 16 with an 8-frame walk cycle.  I’m excited to get you guys playing!   M

Quick Cast Update

Spent most of the week working on a new dialog system. Previously, RPG-type messages ticked by. This was fine, but now we can do little emotes with the faces and add some personality to the messages.

Dialog System